Kick started the day by going through Stanford University's podcast lecture on OpenGL ES. Completed some basic sample codes of drawing 3D models and rotating them.
Once that was done, we gave Kevin a call and he came over to have a discussion with us. We discussed on the things to be done for our project and split the work among ourselves. Zac chose to work on the first stream, which is to work with the model. Thus, I would be working on the interaction stream.
Here is the picture of what we have discussed:
I would first have to complete the 3 basic interactions, namely rotation by flicking, scaling by pinching, and moving by dragging.
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