Carried on with correcting the textures implementation today. Still could not get things working properly.
Kevin then came in and brought up his concern on the different file formats that we can use to load our 3D models. Hence, we went on to do some research to find out which file format is best supported by the hardware that's being used by the iPad, which is the POWERVR chipset.
After lunch, we discussed on what we have researched on and finally decided to work with .pod files (aka POWERVR object data). Zac was tasked to look into loading the .pod files, while I looked into the utilities that are available to obtain .pod files, be it converting or exporting directly from 3D modeling tools.
Had a short feedback session with Kevin before leaving the office, and I received some really valuable feedback from him. Gonna keep his feedback in mind and work actively to improve myself. It's very seldom that we meet people who are willing to go out of their way and give you constructive feedback and let you know about yourself, be it the positive or the negative side. I'm gonna have to cherish this opportunity to improve.
"Never be afraid to question"
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